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The Tome of All Tales
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Devlog
The Tome of All Tales 1.0 is now available on Itch.io!
October 03, 2024
by
Agar
2
1.01 (07/15/2024) The Itch.io version of Tome of All Tales has now left early access, and caught up with the Steam version (sorry about the small delay). The first balancing patch (ToAT 1.01) is inclu...
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Version 0.550
July 15, 2024
by
Agar
1
0.550 (07/15/2024) Enemy location is now randomized using a Poisson disc sampling algorithm, which guarantees a more uniform distribution. In layman terms, it means that rooms without any enemies won...
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Version 0.500
July 06, 2024
by
Agar
1
0.500 (07/06/2024) Corrected minor typos in text Disabled version check on startup Increased ammo count in some weapons New in-game menu UI Refactored build to allow Steam and ItchIo version simultane...
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Version 0.450
June 23, 2024
by
Agar
1
0.450 (06/23/2024) Major rebalancing of various skill levels New story format, more “fairytale”-like New UI interface with an animated book Updated credits page Updated credits and “read this!...
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Version 0.400
June 16, 2024
by
Agar
2
0.400 (06/16/2024) Added a new skysphere shader for open areas Added slight FoV change when dashing Added visual effects (transluency, halos…) on first-person weapon sprite when a powerup is active...
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Version 0.300
June 13, 2024
by
Agar
1
MAJOR UPDATE: All-new story text generation Added “kill given amount of of enemies” objective Increased ceiling height variation in levels taking place in caves Halved health drain efficiency Heal...
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Version 0.210
June 04, 2024
by
Agar
1
MAJOR UPDATE: All new scoring system with combos and special bonuses. Now go fight for this first place in the daily leaderboard. Added a dash action! Use shift (or the Y controller button) to dash fo...
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Version 0.201
June 01, 2024
by
Agar
1
Added controller support Minor fix in area names BUGFIX: bad display of powerup name in HUD BUGFIX: connexion to the leaderboard was broken BUGFIX: powerup pickup sound being clipped BUGFIX: title scr...
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Version 0.200
May 28, 2024
by
Agar
2
MAJOR UPDATE: All new status bar, HUD and menu CRT post-processing effect (can be adjusted in the options) Lowered “health drain” powerup efficiency by 20% Health now decays when above 100% (becau...
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Version 0.113
May 23, 2024
by
Agar
3
Improved messages when picking up weapons and powerups Vastly improved texture generation in levels, with different textures in each room, etc BUGFIX: all weapons were semiautomatic when playing using...
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Version 0.112
May 16, 2024
by
Agar
1
Added audio warning when powerup is about to end Added new sounds for powerups Added sound when switching weapons Added sounds when clicking/selecting buttons in the menu Assassination targets now can...
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Version 0.111
May 14, 2024
by
Agar
1
Fixed a bug with enemies spawning on top the level boss/exit guardian New control scheme selection: modern (WASD and mouse) of classic (arrow keys and Ctrl/Alt) Now tries to reconnect to the leaderboa...
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